StaticSpriteAnimation¶
Purpose¶
Owns static sprite sequence export workflows for Snap Studio Pro.
This territory provides tools for generating directional sprite sequences, turntable captures, sprite sheets, and static-frame animation exports from prefabs loaded into the preview scene.
StaticSpriteAnimation focuses on frame generation workflows for a single selected prefab.
Owns¶
- Static sprite animation workflows
- Multi-angle export workflows
- Turntable capture workflows
- Frame sequence generation
- Sprite sheet generation
- Static animation export settings
- Static animation presets
- Transform motion workflows
- Static animation controllers
Does NOT Own¶
- Environment export workflows
- Batch environment processing
- Character animation playback
- Animator controller ownership
- Preview scene lifecycle ownership
- Camera implementation ownership
- Capture engine implementation
- Thumbnail generation systems
Allowed Dependencies¶
StaticSpriteAnimation may depend on:
- Preview systems
- Capture systems
- Export systems
- Sprite capture utilities
- Shared UI systems
- Camera helper systems
- Animation support utilities
StaticSpriteAnimation should avoid depending directly on:
- Environment export systems
- Prefab repository ownership systems
- Thumbnail generation internals
- Rendering implementation systems
Notes¶
StaticSpriteAnimation is intentionally separate from Environment export workflows.
StaticSpriteAnimation solves:
- one prefab
- many frames
- directional captures
- turntables
- sprite sheet generation
Environment workflows solve:
- many prefabs
- consistent framing
- shared sizing
- asset pack generation
Although both workflows export sprites, they serve different user goals and should remain independently evolvable.
Future Candidates¶
- Advanced transform motion workflows
- GIF export improvements
- Sprite sheet layout enhancements
- Animation timing controls
- Frame interpolation workflows
- Additional capture modes
- Static VFX-assisted sprite generation