🧪 Economy Samples — Item Guid Map¶
This folder contains a teachable-only helper asset used by Economy sample scenes and overlays.
📦 ItemGuidMap¶
ItemGuidMap is a simple GUID → Object lookup table used to resolve item identifiers in sample UI and diagnostics.
It exists purely to support:
- Teachable panels
- Overlay displays
- Debug visualisation
⚠️ Not for Production Use¶
This is NOT a production system.
It is intentionally:
- loosely typed (
UnityEngine.Object) - manually populated
- non-authoritative
- not validated beyond basic duplicate checks
- not designed for persistence or scale
👉 Do not use this as your item database or runtime registry.
✅ Intended Usage¶
Use this only for:
- sample scenes
- debugging item flows
- visualising Economy behaviour
🧩 Production Alternative¶
In a real project, you should:
- implement your own item registry / resolver
- use a strongly-typed lookup (e.g.
ItemDefinition) - integrate it via your Economy adapters
Example:
```csharp
Func