❤️ Health — Sample Scenes¶
These scenes demonstrate the Health System in isolation and in combination with shields, rules, affinities, DOT/HOT, combat states, and death handlers.
Scenes¶
| Scene | Description |
|---|---|
| 00 • Getting Started | Basic damage/healing, UI, bindings. |
| 01 • Rules Basics | Core rules, handlers, flow. |
| 02 • Crit / Execute / Attacker Buffs | Advanced rule interactions. |
| 03 • Shields — All Types | Temporary, persistent, and layered shields. |
| 04 • Regen / IFrames / CombatState | Regen, invulnerability frames, combat flags. |
| 05 • DOT & HOT Stacks | Time-based effects and stacking behaviours. |
| 06 • Teams & Friendly Fire | Team filters, ally/foe logic. |
| 07 • Death FX Handlers | Animation, VFX, and cleanup flows. |