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Runtime/Common/Audio

Lightweight audio helpers for samples and simple SFX playback.

This folder contains minimal components used by demos and basic scene setups.

It is intentionally:

  • small in scope
  • non-opinionated
  • not a full audio system

AudioSFXChannel

AudioSFXChannel is a simple MonoBehaviour that exposes an AudioSource for SFX playback.

It does not:

  • manage pooling
  • handle prioritisation
  • provide routing or mixing
  • implement any audio system logic

It exists purely as a convenient scene-level reference for playing sounds in samples or lightweight setups.


Intended Usage

  • Used by samples and teachable panels
  • Suitable for basic SFX triggering
  • Can be replaced by your own audio system without impact

Important Notes

  • This is not part of the core framework systems
  • Runtime systems do not depend on this
  • Projects with existing audio solutions should ignore or replace this layer